![]() ![]() Seeing the effect, Bor'Dor casts it on everyone else as well and they get an excellent night's sleep (Bor'Dor curled up with the wind cougar). In an effort to help Ashton meditate, Bor'Dor casts Calm Emotions on Ashton, making him feel very good and wander off to talk to a rock. They make a practice dummy for Bor'Dor and he practices shooting Fire Bolt at it. Experimentally, Prism carves runes into Bor'Dor's crossbow, discovering that they would allow it to be enchanted in a limited way prior to battle although leaving it slightly charred. Orym massages Ashton's hand pressure points, trying to relieve their pain a bit. Ashton asks Orym for advice on meditation, admitting that the last few days "kind of threw" them and they're trying to recenter, and they agree to support each other through what lies ahead. īor'Dor forages berries and Deni$e hunts a rabbit for dinner. They talk about Bor'Dor's new-found powers and encourage him to practice as they travel deeper into the Serratus Wilderness, making camp at nightfall after Pâté, Mother, and Dynios scout out a suitable location.įan art of Ashton and Orym, by Cha Cha Rae. ![]() As they go, Prism mentions her summoning of the demon during the battle and checks to see if anyone was made uncomfortable by this. In the morning, the party sets out from Hearthdell northward toward the Irriam Canyon. Within there, a shrine awaits, surrounded by blue flora. As part of that gift, Abaddina sent a guide spirit, one of the smaller eidolons in the form of a wind cougar that is guiding you towards your destination, an individual named Hevestro, the Hierophant of the Emerald Tree that resides to the far north within the Irriam Canyon, told if you follow the precipice in the distance of the Ascendant Bridge Mountain about four or five days' travel, you should reach the chasm that is the canyon. In thanks, the people celebrated, and the local elder, Abaddina, granted you some scrying of your requests before sending you onto the next leg of what you seek, which is a means to return home, or at least for some of you, return to the people that are your home. Through relatively violent means, stormed the temple, and helped them and the guardian spirits of the land, the eidolans, to destroy the temple and send the surviving faithful to the Dawnfather away, not to return. It is here, in the Demithore Valley, that they encountered a village beneath one of the nexus points of the now seemingly continuous Apogee Solstice, upon which you freed the local villagers of what seemed to be an oppressive influx of the Dawnfather faith, the temple encroaching and pressing its will upon the people as well as the worship. So, last we left off: Our troop of ragtag, thrown-together, circumstantial heroes and friends have been wandering the center of Issylra. The Mighty Nein Origins: Mollymauk Tealeaf is now in full release.It would make Sam and Marisha very happy. Merch Alert! Liam fills in for Laura to show off the new Essek Thelyss ReAction figure and dice set.Sam shows up to do the ad for D&D Beyond even though he's not in the episode, providing mana from heaven for CR meme-makers for years to come.
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